List of new PTR Patch Notes additions

Blizzard have added to the PTR patch notes again, here are the changes:

Druids


  • Lifebloom healing coefficient has been reduced.
  • Many shapeshift form tooltips have been updated to be consistent with each other.
  • Natural Perfection: This ability will no longer be triggered by taking critical strikes while sitting. In addition, it is now affected by the Subtlety talent and reduces damage by 2/3/4%, down from 1/3/5%.
  • Nurturing Instinct increases your healing spells by up to 50/100% of your Agility, and increases healing done to you by 10/20% of your Attack Power while in Cat form.

Hunter


  • Improved Mend Pet now has a 50/100% chance to remove one Curse, Disease, Magic, or Poison effect, up from 15/50%.

Mages


  • Arcane Fortitude now increases your armor by an amount equal to 100% of your Intellect, up from 50%.
  • Blink, Slow, and Spellsteal have all had their mana cost reduced.
  • Icy Veins no longer stacks with Bloodlust/Heroism.
  • Improved FireWard has become Molten Shields.
  • New Talent: Molten Shields will cause your Fire Ward to have a 10/20% chance to reflect Fire spells while active. In addition, your Molten Armor has a 50/100% chance to affect ranged and spell attacks.

Paladins


  • Resistance Auras: It is no longer possible for two Paladins in the same party to make it appear that players have two of the same resistance aura active.
  • Righteous Defense: This spell will now always be castable on friendly npcs.
  • Seal of Blood: This ability will no longer cause spell pushback for the Paladin with this seal active.
  • Turn Undead(Rank 3):This spell has been reworked and has been renamed to ¡°Turn Evil¡±. It will now work on Demons in addition to Undead. Turn Evil is subject to diminishing returns, and lasts 10 seconds in PvP.

Priests


  • Chastise no longer disorients the target, but now is instant cast and roots the target for 2 seconds.
  • Focused Will now reduces damage by 2/3/4%, down from 1/3/5%.
  • Power Infusion: Infuses the target with power, increasing their spell haste by 20% for 15 seconds.

Rogues


  • Improved Backstab is now called Puncturing Wounds.
  • Puncturing Wounds increases your critical strike chance with Backstab by 10/20/30%, and the critical strike chance with your Mutilate ability by 5/10/15%.
  • Improved Sprint: This ability will now always remove Entangling Roots.

Shaman


  • Ghost Wolf: Cast time reduced to 2 seconds, down from 3.
  • Nature¡¯s Swiftness and Elemental Mastery now share a 10 second cooldown.
  • Tremor Totem now pulses every 3 seconds, down from 4.

Warlocks


  • Blood Pact now has a tooltip.
  • Demonic Sacrifice: Now works properly in sanctuary regions (such as Shattrath City and the Stair of Destiny).

Arenas


  • Matchmaking: If a queued player has a personal rating higher than their team rating, the matchmaking system will now use the highest personal rating of a queued member of that team for matchmaking purposes, instead of the team rating.

Alterac Valley


  • There is now a Join as Party option.

Alchemy


  • Transmute Arcanite no longer has a cooldown.

Fishing


  • Feltail fishing nodes have been changed to Brackish Mixed Schools; they now produce mostly Golden Darters and some Feltail.

Items


  • Darkmoon Card: Madness: The buffs from this item will no longer interrupt casting and channeling.
  • Druid Restoration PvP Sets: The bonus movement speed for Bear, Cat, and Travel Form has been removed and replaced with a new bonus to Regrowth.
  • Shaman Elemental PvP Sets: The resistance on Lightning Bolt spell pushback has been reduced to 50%.

User Interface


  • Searching for an item in the tradeskill search box should now hide empty categories.

World Environment


  • Eye of Culuthas and Hound of Culuthas now drop grey loot.

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